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Reminder: Quick and Dirty Fixes Are Expensive
15 April 08 05:35 AM
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andersnoras
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Last week I wrote a short anecdote about getting big, upfront design wrong . The next chapter is on quick and dirty fixes. You know, those hacks we do to “make something work”. These often come about after frenetic debugging session, where
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Reminder: Getting BDUF Wrong Is Expensive
09 April 08 06:39 AM
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andersnoras
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Last November my family and I move into a brand new apartment. Since we’ve moved in, we’ve had builders coming in to fix things over and over again. Today they started to “refactor” the wiring in our kitchen. Maybe I should get
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